
Atlas Meet Social Commerce
Sell in-game items to players and their friends, even when they're not in your game.

Monetize Beyond the Game
With Atlas Meet Social Commerce, game developers can sell in-game items where players and their friends hang out before, during, and after play. Join a select group of strategic partners with early access and direct support to shape the future of commerce on Atlas Meet. Connect with our team to submit your interest.

A Buyer Pool That’s Bigger Than Your Player Base
Results from Marvel Rivals show how Atlas Meet Social Commerce can drive incremental demand, powered by gifting from friends who don’t even play the game.
Built for Social Moments, Not Just Playtime
With Atlas Meet Social Commerce, Marvel Rivals met players and their friends where they were already hanging out, making discovery, purchase, and gifting part of the social experience.

How it works
Activate Atlas Meet Social Commerce in three simple steps designed to be low lift for developers and seamless for players.
Enable Account Linking
Connect Atlas Meet accounts to game accounts through the Atlas Meet Social SDK.


TURN ON YOUR GAME SHOP
Make your in-game items available inside your official Atlas Meet server.
Unlock New Revenue
Players and friends can buy, wishlist, and gift items that you deliver directly in-game.

Show Up Where Players Connect
Atlas Meet Social Commerce brings your in-game items into the social spaces where players already spend time together, so discovery, gifting, and purchasing happen naturally through everyday interactions.



Reach into one of the world's largest and most engaged gaming communities
Atlas Meet combines massive scale, deep engagement, and established social behaviors, creating a platform where discovery, gifting, and purchasing happen naturally.
Daily Active Users
Play Video Games
Start a game within an hour



